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| Condition | Avg. Speed (m/s) | Hit Factor (HF) | First-Round Hit % (10m) | Cognitive Entropy (Index) | | :--- | :--- | :--- | :--- | :--- | | Control | 1.4 | 5.2 | 94% | 12 | | Classical R&G | 4.0 | 4.1 | 71% | 38 | | | 7.2 | 3.9 | 58% | 74 |
Early-game combat turns into a fast-paced tactical skirmish. A single colonist armed with a bolt-action rifle can continually kite slower, heavily armed mechanoids or tribal warriors across the map. Combat Extended - Steam Workshop