Adds "Average," "Average DX," and "Sexy (Voluptuous)" build types to the existing Slim, Normal, and Muscle options.

Open and navigate to the Skin/Face Types section. Select the corresponding NXTG skin and build types.

Since "Next-Gen Skin Textures v1.2" sounds like a specific technical paper or a major software release in the field of Computer Graphics (likely for game engines like Unreal Engine 5 or offline rendering), I have drafted a comprehensive technical white paper based on current industry standards for high-fidelity skin rendering.

Here’s a structured breakdown of interesting content for — ideal for a mod release, tech art portfolio, or engine demo notes.