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The algorithm calculates how much screen space a specific branch or fractal iteration would occupy. If a cluster of tiny branches would occupy less than a single pixel on the final image, the algorithm ceases recursion for that branch.

The is a unifying framework for generating n-dimensional fractals using an existence matrix . Unlike standard algorithms that focus on a single shape, this method can harmonize various fractals—like the Sierpinski triangle, Menger sponge, and Vicsek fractal—into one system. Key Features of the Hubička Algorithm