Puzzle designers, score-chasers, and anyone who’s ever cursed a silver skull.
Since its release by PopCap Games in 2003, Zuma has stood the test of time as a pillar of the tile-matching puzzle genre. While the core gameplay loop—firing colored balls into an oncoming chain to create matches of three or more—seems simple, the magic lies in the level design. The curves of the paths, the placement of power-ups, and the timing of the "speed up" balls are meticulously crafted. zuma level editor