Welcome to the free typing test, optimized for handheld devices! How many words can you type per minute on your smartphone or tablet? Get your average typing speed in CPM and WPM.

"Marisa, don't break the fourth wall," Reimu grumbled. "But yes. Something fell. I’m guessing it landed in the Bamboo Forest of the Lost?"
Reimu narrowed her eyes. "So, you're forcing people to face their insecurities? That sounds like a quick way to cause a lot of depression and chaos. Sounds like an Incident to me."
Reimu Hakurei (Shrine Maiden of Paradise) Partner: Marisa Kirisame (Ordinary Black Magician) touhou project game
"I'm the Hakurei Shrine Maiden," Reimu said lazily, drifting through a hail of glass needles. "My existence is whatever is convenient for the plot."
Despite the overwhelming number of bullets, the games are designed with specific mechanics that make them manageable for dedicated players: "Marisa, don't break the fourth wall," Reimu grumbled
Yet, the mechanical challenge is only the scaffolding for the series’ true genius: its world and characters. ZUN populates the closed-off realm of Gensokyo, a mythical land hidden in rural Japan where forgotten youkai (spirits/monsters) and gods reside. The premise is elegantly simple—a mysterious incident disrupts the balance, and the shrine maiden Reimu Hakurei or the witch Marisa Kirisame must fly out and “resolve” it through combat. However, the characters are where Touhou shines. From the time-manipulating maid Sakuya Izayoi to the ghostly princess Yuyuko Saigyouji and the nuclear-powered raven spirit Utsuho Reiuji, ZUN has created a sprawling cast of over 180 distinct characters. Crucially, he provides only the bare essentials: their design, a few lines of quirky dialogue, and a theme song. The rest—their relationships, histories, and personalities—is deliberately left incomplete.
"Illusions?" Marisa asked. "I like illusions. They make life interesting." I’m guessing it landed in the Bamboo Forest of the Lost
The is one of the most prolific and influential independent game franchises in history. Created almost entirely by a single developer known as ZUN (Jun'ya Ōta) under the name Team Shanghai Alice , the series has evolved from a niche PC-98 experiment into a global cultural phenomenon. A History of Bullet Hell
The conventional keyboard was created 140 years ago for typewriters. It's slow, and frequent typos are frustrating. Our honeycomb design is made for two-thumb typing on touchscreens.
