Star Wars: Jedi Fallen Order Codex [exclusive] Jun 2026

Cal destroys the Holocron. The Codex, which has been filling up with names and history, is effectively closed. The deep story concludes with a profound realization: The "Jedi Order" cannot be rebuilt through a list or a database. The Codex—the archive of knowledge—was a trap. It tethered the Jedi to the past.

The Codex suggests that the Zeffo may have traveled to Dathomir and influenced the culture there, or perhaps fell to the dark influence that already resided there. This creates a deep timeline connection: The fall of the Zeffo provided the dark side energy that would eventually empower the Nightsisters. It ties the game’s disparate locations (Bogano, Zeffo, Dathomir, Kashyyyk) into a singular narrative of dark side contamination spreading across the galaxy over millennia. star wars: jedi fallen order codex

Unlike God of War or The Last of Us , you can’t listen to codex entries on the go. You have to pause gameplay and read static text blocks, which disrupts pacing. Cal destroys the Holocron

The Codex in Jedi Fallen Order contains a total of 56 entries, which can be unlocked by completing specific tasks, finding collectibles, or progressing through the game's story. These entries are categorized into several sections: The Codex—the archive of knowledge—was a trap

Every planet—from the icy cliffs of Ilum to the swamps of Dathomir—has a unique ecosystem. Scanning seeds for your and scanning wild creatures is essential for this section. 4. The Tactical Guide