| Component | Technology | |-----------|-------------| | Rendering | Canvas 2D API | | Physics | Custom Euler integration (gravity, torque, collision) | | State management | Plain JS module pattern | | Storage | localStorage for high scores & unlocks | | Performance | requestAnimationFrame, capped 60 FPS | | File size | ~150 KB (JS + CSS + spritesheet) |
, a physics-based platformer where you jump the bottle across furniture to reach a finish line. bottle flipping unblocked
Leo gritted his teeth. He was the reigning champion of the cafeteria, the boy who could land a plastic water bottle on the rusted radiator from three tables away. But the digital version? That was his white whale. The school had locked down every port, every website, every glimmer of digital entertainment. But the digital version