Switch to the openvr/oculus/openxr branch. And add -openvr to the launch options. The game runs pretty well with it and without any 3D issues like some older oculus games.
Switch to the openvr/oculus/openxr branch. And add -openvr to the launch options. The game runs pretty well with it and without any 3D issues like some older oculus games.
In the era of the "software-defined vehicle," this data is the new oil. VWFS uses this intelligence to tailor marketing, predict vehicle demand, and manage residual values with surgical precision. If VWFS data shows that customers in urban centers are increasingly downsizing from SUVs to compact EVs, the manufacturing division can adjust production schedules accordingly.
VWFS provides digital platforms to manage accounts and vehicles in real-time.
To understand the scale of Volkswagen Financial Services, one must look past the traditional definition of an auto lender. With a portfolio of active contracts exceeding 22 million and assets totaling well over €200 billion, VWFS is not just a subsidiary; it is a banking giant in disguise.
In the last fiscal report, VWFS contributed nearly 30% of the Group's total operating profit. That means every time you see a Volkswagen logo, nearly one-third of the profit the company makes from that sighting comes not from the engine or the chassis, but from the paperwork.
VR itself is working fine with Euro Truck Simulator 2 using the Oculus branch. Other issues are the common issues related to the game itself, that's mostly VR performance is pretty bad if you are using big maps like Promods, and you will have to live the lower FPS and resolution
Need to opt-in to a beta and force the use of Proton to start the game in VR mode, but works without issues.
System Information: