2-player Games.github.io Link
i pushed too hard, Elias typed back, his typing frantic so he could return to the key. i should have listened.
The level loaded. It was a classic trap-laden dungeon. Spikes on the floor, swinging axes, and platforms that only moved when both players stood on separate pressure plates simultaneously. 2-player games.github.io
Elias smiled, a sad, small thing. He typed back: np. i pushed too hard, Elias typed back, his
Waiting for Player 2...
"Pizza," Elias said, his voice raspy from days of silence. "But I pick the toppings this time." i pushed too hard
and Push your changes, or submit a Pull Request if you are contributing to someone else's project. Making a turn-based multiplayer game in Rust - Herluf B.