Asteroid V3 Game Website Free
// Particles Logic particles = particles.filter(p => p.life > 0); particles.forEach(p => p.update(); p.draw(); );
// Movement this.x += this.thrust.x; this.y += this.thrust.y; asteroid v3 game website
// Updates ship.update(); ship.draw();
function spawnAsteroids(count) for (let i = 0; i < count; i++) // Spawn at edges let x, y; if (Math.random() < 0.5) x = Math.random() < 0.5 ? 0 : canvas.width; y = Math.random() * canvas.height; else x = Math.random() * canvas.width; y = Math.random() < 0.5 ? 0 : canvas.height; // Particles Logic particles = particles
if (dist < ship.radius + asteroids[j].radius - 5) // Small buffer for fairness gameOver(); // Movement this.x += this.thrust.x