Anime Battle Arena Script ^hot^ -

Anime Battle Arena Script ^hot^ -

-- Function to detect incoming attack (simplified) local function onEnemyAttack(enemy, attackHitbox) -- Calculate direction away from enemy local direction = (HumanoidRootPart.Position - enemy.PrimaryPart.Position).Unit local dodgePosition = HumanoidRootPart.Position + direction * 15

-- Teleport or dash HumanoidRootPart.CFrame = CFrame.new(dodgePosition) anime battle arena script

Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player -- Function to detect incoming attack (simplified) local

-- Create a temporary part to detect hits local hitbox = Instance.new("Part") hitbox.Size = Vector3.new(5, 5, 5) -- Size of the attack range hitbox.Transparency = 1 -- Invisible hitbox.CFrame = character.HumanoidRootPart.CFrame -- Position at player hitbox.Parent = workspace anime battle arena script