Airsoft Fe Script (2025)
-- 3. Checking for Hit if result then local hitPart = result.Instance local humanoid = hitPart.Parent:FindFirstChild("Humanoid")
if humanoid then -- Check if it's an enemy local victim = game.Players:GetPlayerFromCharacter(hitPart.Parent) if victim and victim ~= playerWhoShot then print("Hit confirmed on " .. victim.Name) humanoid:TakeDamage(25) -- Apply damage end end airsoft fe script

