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-- Create a BodyVelocity for a single burst local bodyVel = Instance.new("BodyVelocity") bodyVel.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bodyVel.Velocity = dashDirection * 500 -- Extremely fast bodyVel.Parent = rootPart

: Unlike universal fly scripts, DIO-themed variants often include custom animations mimicking the character's movement, such as hovering or aggressive dashing. Toggleable Controls : Activation : Usually toggled by the 'F' or 'H' key.