Monogame Animated Sprite [top] -
A Rectangle object used in the SpriteBatch.Draw call to specify which portion of the sprite sheet to render at any given time.
if (keyboardState.IsKeyDown(Keys.Right)) monogame animated sprite
Each frame must have a consistent width and height (e.g., a 32x32 pixel character). ⚙️ The Core Logic: Source Rectangles A Rectangle object used in the SpriteBatch
public void Restart()
currentFrame = 0;