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Monogame Animated Sprite [top] -

A Rectangle object used in the SpriteBatch.Draw call to specify which portion of the sprite sheet to render at any given time.

if (keyboardState.IsKeyDown(Keys.Right)) monogame animated sprite

Each frame must have a consistent width and height (e.g., a 32x32 pixel character). ⚙️ The Core Logic: Source Rectangles A Rectangle object used in the SpriteBatch

public void Restart()

currentFrame = 0;