Add this to a prefab and spawn it inside the detention level using:
print(f"Level created with ID: level_id") baldi dev api
response = requests.get(url) game_state = response.json() Add this to a prefab and spawn it
return BaldiGameManager.CurrentLevelName == "DetentionMaze"; int x = Random.Range(1
int x = Random.Range(1, 19); int z = Random.Range(1, 19); builder.SetTile(x, z, TileType.Hall);
Add this to a prefab and spawn it inside the detention level using:
print(f"Level created with ID: level_id")
response = requests.get(url) game_state = response.json()
return BaldiGameManager.CurrentLevelName == "DetentionMaze";
int x = Random.Range(1, 19); int z = Random.Range(1, 19); builder.SetTile(x, z, TileType.Hall);