In a Macrolo game, direct intervention is costly or impossible. The player designs "blueprints" or "policies" and observes how AI agents (citizens, drones, or workers) interpret them.
: Refers to individual mechanics , such as aiming, dodging abilities, or precise character movement. Safety and Fair Play macrolo game
Macro-strategy, micro-mechanics, RTS games, skill ceiling, decision-making. In a Macrolo game, direct intervention is costly
To excel in the games Macrolo covers, players must understand the difference between and micro gameplay: In a Macrolo game