Universal Joystick Driver ^new^
The driver uses a StandardState struct to represent the controller state at any given frame.
This layer manages direct communication with the OS and hardware. universal joystick driver
The driver uses a StandardState struct to represent the controller state at any given frame.
This layer manages direct communication with the OS and hardware. universal joystick driver
The driver uses a StandardState struct to represent the controller state at any given frame.
This layer manages direct communication with the OS and hardware.